Marvel Ultimate Alliance 2


Info

Marvel: Ultimate Alliance 2 is an action role-playing game for the Xbox 360 and Playstation 3 that features characters from the Marvel Comics universe and follows elements of the Secret War and Civil War story arcs.

I was tasked with leading a team of animators, vfx artists, and software engineers to develop the look and feel of all in-game characters. This included designing and implementing melee combat, hero powers, grabs, throws and jumps, as well as general traversal. I worked closely with the Creative Director to define each character’s class and then designed move sets that worked within those constraints. We performed additional research and prototyping in order to ensure all powers and abilities remained faithful to official Marvel canon.

Implementation and tuning were performed using the studios proprietary game engine which handled everything from animation blend times to defining individual attack radius and force multipliers. As a fan of the genre, I took inspiration from other popular combat focused games and tuned input responsiveness by aggressively iterating in a custom white box environment. MUA2 was released on September 15, 2009. Many critics sited improved gameplay, the new fusion abilities, and a more engaging and thought-provoking narrative as reasons for the game’s success.


Videos


Description

  • Vicarious Visions

  • 2009

Platforms:

  • Playstation 3
  • Xbox 360

Genres:

  • Action RPG

Role:

  • Systems Designer