Hot Wheels: World’s Best Driver

in Game Design



My Role: Senior Game Designer
Platform(s): Wii U, PS3, Xbox 360, PC, 3DS
Studio: Firebrand Games
Publisher: WB Games
Released: September 2013

Game Overview:
In Hot Wheels World’s Best Driver, players join the ranks of Team Hot Wheels and compete in dozens of unique, fast-paced, highly replayable challenges highlighting the driving styles of the different teams – the record-breaking speed of the Green Team, the show-stopping stunts of the Red Team, the super-tight precision of the Blue Team or incredible power of the Yellow Team. Featuring 24 outrageous and iconic Hot Wheels vehicles and set in four under-the-radar test facilities around the world, the game pushes players to their limits to see if they have what it takes to become Hot Wheels World’s Best Driver.

• Co-led design efforts across 7 SKUs through pre-production to gold master candidate
• Used Maya to model track geometry/collision, place props, destructibles, & triggers
• Responsible for gameplay tuning, camera set-up, game progression, asset implementation
• Handled difficulty balancing, level design, cross-platform data migration
• Maintained full GDD, documented in-game challenges, and wrote product pitches
• Participated in all lead meetings and helped manage and approve tasks across disciplines

Additional Notes:


Hot Wheels: World’s Best Driver – Review